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Computer Graphics
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This section tackles every aspect of computer
graphics, from pure visual theory to practical how-to software tutorials.
Whether you're an expert or a beginner, these books will help you hone
your design skills, learn the hardware and software tools of the trade,
and explore the frontiers of Web design, 3-D animation, and virtual reality.
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by Thomas Faist, Lori Faist, Craig Faist, Kevin
Walsh, Diane Faist, Inc Macromedia
Bk&Cd-Rom Edition
Paperback; |
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Computer Graphics Editor's Recommended Book, 09/01/97:
Macromedia FreeHand Graphics Studio 7 for Macintosh and Windows is
a powerful suite that includes FreeHand 7, the illustration package; xRes,
an image editor; Extreme 3D, a tool for creating 3-D text, graphics, and
animations; and Fontographer, a font-creation tool. If you're a beginning
or intermediate user, check out FreeHand Graphics Studio 7 Authorized
to get a thorough grounding in the entire suite. You get large screen shots
and clear descriptions of every project throughout the book, the bulk of
which is dedicated to FreeHand 7. You learn about FreeHand's text and graphics
tools, paths and points, layers and styles, and multiple-page documents.
Then you use all four packages in the suite, combining vector, bitmap,
and 3-D graphics to create a logo, which you further enhance and add to
a bookmark in FreeHand. The final chapter covers Shockwave, Macromedia's
tool for producing Web graphics. The included hybrid CD-ROM has lesson
files and demo versions of all the products in the suite.
Book Description:
This is a fast, easy, and fun way to learn the complexities of Macromedia's
FreeHand 7, the latest version of this enormously popular illustration
program for the Macintosh. Instructions in the book are clear and concise
and kept to a minimum, while pictures-hundreds of screenshots and dozens
of striking illustrations created by professional artists and designers
who work with FreeHand on a daily basis-do most of the talking. Whether
you're a beginning to advanced graphic designer or a fine artist who wants
to transfer your skills to the computer, this book provides an ideal introduction
to FreeHand 7, covering all the fundamentals, from startup to image creation,
from manipulation to importing the finished product into page-layout programs.
Plus it includes loads of useful tips.
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by Olav Martin Kvern, Stephen F. Roth (Editor)
4 Edition
Paperback, 700 pages; |
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 |
by Maria Langer
Paperback, 230 pages; |
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Computer Graphics Editor's Recommended Book, 09/01/97:
Say you've purchased Adobe PageMill 2 with an eye to creating your
own Web site, but you don't know where to begin. This Visual Quickstart
Guide can get you up and running quickly, thanks to its clear discussions
and step-by-step instructions. Author Maria Langer explains the package's
interface and guides you through the package's text tools, character styles,
paragraph formats, multimedia objects, tables, links, frames, and forms.
She then delves into finalizing your work by setting page attributes such
as titles, colors, and backgrounds, and by testing and finally publishing
your site. There's also a book on the Macintosh version.
Book Description:
Until now, creating Web pages on a PC has been tedious and prone to
error, requiring knowledge of the Web's internal language, HTML, and a
suite of converters and utility programs. But, with the release of PageMill
2.0 for Windows, Adobe offers a WYSIWYG Web-authoring tool designed for
nontechnical people who want to create or maintain content of the Web.
PageMill 2 for Windows: Visual QuickStart Guide is a richly illustrated,
step- by-step guide to using all the features of PageMill. As with all
books in Peachpit's highly successful Visual QuickStart series (with more
than a million copies in print), information is presented in a graphic,
visual fashion, with hundreds of screenshots accompanied by clear instructions
and loads of helpful tips.
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by Phyllis Davis
Bk&Cd-Rom Edition
Paperback, 272 pages; |
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Computer Graphics Editor's Recommended Book, 09/01/97:
FrontPage 97, Microsoft's package for creating Web sites, can be daunting
if you're new to Web design and administration. Check out this Visual QuickStart
Guide for an excellent way to learn all of the essentials of the package.
The strength of the book lies in the simple step-by-step instructions and
tips, which introduce you to the FrontPage Explorer and Editor and explain
how to work with text, formatting, graphics, sounds, videos, tables, hyperlinks,
hotspots, and frames. There's also thorough help on administering a Web
site, adding WebBots (pre-built programs you can add to your site), creating
forms, and testing and publishing your site. You also learn about basic
Web concepts and the principles of good Web design.
Book Description:
FrontPage 97 for Windows 95/NT: Visual QuickStart Guide uses
step-by-step instructions to show readers how to create sophisticated,
professional-quality Web sites. The concise, clear instructions and numerous
illustrations make it easy for newcomers to jump right in and build all
types of Web sites-personal, corporate, customer support, etc. Even readers
with little or no Web experience will be able to create Web pages with
the look and feel they want and load them onto a Web server. Tips, techniques,
and undocumented secrets enable intermediate FrontPage users to create
professional effects with the new version quickly and easily. FrontPage
97 for Windows 95/NT: Visual QuickStart Guide readers will learn the
principles of good Web design, just what all those Web terms mean, and
all the basic techniques, such as formatting text, assigning hyperlinks,
mapping images, adding hotspots, and working with tables and frames. There's
plenty included for intermediate users too, including instructions on how
to incorporate some of the hottest technologies-WebBots, ActiveX controls,
Java applets, and VB Script-into their Web pages.
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